﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using TangoGames.Base;

namespace TangoGames.Scene
{
    public interface IStage
    {
        SceneObject[] ObjectsList { get; set ;  }

        Dictionary<int, GameObject3D> StageModels { get; set; }

        Rectangle Bounds { get ; set ; }

        void BuildStage(String SceneObjectsXMLFileName);


    }
}
